
Julio Quiroz
Technical Director
Born in Chile, Julio has always been a curious person, constantly seeking to understand the unknown. After earning his degree in Informatics Engineering, his curiosity and creativity led him to create indie games as part of a small team in Santiago, where he worked as a developer, game designer, and audio designer. In 2019, he decided to move to Germany and work as a freelance VR game developer, where he met his future business partners, Katharina and Georg. Blinded by trophies, hype, and self-belief, they founded Yaga Studio in 2024. Since then, he has worked at the studio as a lunchtime DJ, party conjurer, death metal harpist, baroque gogo dancer, wrestling clothing designer, and occasionally, Head of Development.

Katharina Weser
Executive Producer
Born in Augsburg in 1988, studied journalism in Germany and France, followed by a Master’s in Film Studies in Lyon. During and after her studies, she directed short films, documentaries, and music videos, and worked in France as a freelance journalist as well as a directing and production assistant for ARTE. She is a co-founder of Reynard Films and Yaga Studio.

Georg Neubert
Operations Director
Born in Karl-Marx-Stadt in 1988. In 2011, he earned his bachelor’s degree in Economics from the Dresden University of Technology. After that, he worked in various
areas of the filmmaking value chain in Munich. He produces a range of media content and participates in numerous workshops around the world to expand his network and improve his production skills across diverse fields. He is a co-founder of Reynard Films and Yaga Studio.

Paulo Ramos
VR Developer / Engineering
Born in Brazil holds a Master’s degree in Computer Graphics, Virtual Reality, and Simulation at U-TAD, Madrid, he is an Experienced XR developer, designer, and creative. With a 10-year international career in XR and 30-year background in computer graphics and gaming industry, it means that he played more 80’s and 90’s games than anyone else. He also has developed various awarded AR, VR, and MR applications, notably in location-based AR. He has founded and led numerous XR projects in Canada, Spain and now Germany.

Nguyen Duc Tri
3D Dpt. Manager
I have my puberty in the time 3Ds Max 3.1 was still autonomous from Autodesk and Adobe was still not a villain of the entire creative industry. Welding vertices manually, UV-texturing and animating every single bone in every single frame, hit render, go to sleep and check the result after school on the following day, made me deeply appreciate how much powerful and generosity Blender and its geometry nodes brings to the society. In YagaStudio, I´m incorporating the cutting edge open source technology with the classical state-of-the-art principle to break the boundaries between game engines and the dependency of expensive commercial tools. This is the highest level of mediating between art, constraints and game engines, which is the reason I named the department “Mediation Room”, where we convert the impossible into possible whilst cultivating the meditation fields among us… and eternity…
Ohmmmm……

Huyen Thanh Hoang
3D Artist
Hi, I’m Huyen – a passionate and spiritually driven artist. Born and raised in Vietnam, I moved to Germany in 2020 to pursue my studies and career in the creative industry. With seven years of experience as a Motion and Graphic Designer, I’ve recently discovered my true calling—animation. Since joining Reynard Films and YagaStudio in 2023, I’ve had incredible opportunities to grow in both 2D and 3D animation, particularly working with Quill, Blender, procreate/ prc dream…for immersive VR projects. Beyond animation, I also dive into storyboarding, video editing, and 3D modeling, constantly pushing my creative boundaries. I’m always seeking new ways to bring stories to life through movement and visuals, and I’m excited for the journey ahead!

Hsiao Pei
3D Artist
Born in 1994 in Taiwan, Hsiao grew up surrounded by bold flavors, vibrant people, and an overload of inspirations that pushed her to experiment with life and art from day one (including some questionable hairstyles and early high-tech “un-smart” phones). A series of beautiful accidents led her into the fantasy world of 3D art. Her love for maximalism and cyber-bio punk aesthetics grows with every passing render. After graduating in Media Art and Design from Bauhaus University, she followed the call to explore more, dream happier, and create louder—landing in Leipzig to join the YagaStudio team in 2025.
